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Time medals
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You can now earn medals based on your level times
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You can view the medals in the level select
- Medals in order from worst time to best: Green > Silver > Gold > Diamond > Dev
- Only visible if timer is enabled
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Can also see if a level was completed, and what medal you got for a level, through the pause menu
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Death counter
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Finally added a death counter!!
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Count goes up every death and level reset
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Can be toggled in “settings > game > show death count”
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Can see level, world, and game deaths
- To see level death counts, pause the game during the level
- To see world deaths, look in the bottom right of the level select
- To see total deaths, open the settings menu
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Will figure out where else I can put it but threw it in the pause menu really quickly because I know people have wanted it
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Level changes
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Egg hard 18: Remade entire level
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Key hard 16: Remade entire level
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Key 19: Changed position of key
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Egg insane: Added cannons
- Probably going to remake this entire level at some point but probably not
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Key insane: Remade start of level
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Egg 13: Removed the crazy ass skip, there’s still a skip in the level I just didn’t like being able to finish the level with a single spring it felt kinda lame
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Portal 6: Made easier to complete without early teleporting
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Sticky 7: Made easier to complete without early teleporting
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Egg hard 13: Added second spring
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Egg hard 14: Changed position of golden egg to be closer
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Smaller changes
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VSYNC SETTING!!
- Didn’t even realize this game was just stuck with vsync on for 2 years but it was
- Now there’s a toggle in the game settings, right under fullscreen, feels a lot snappier on my dookie butt 60hz monitor crazy I never realized this lmaoo
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Cannon shoot & cannonball break sounds now don’t play if they are too far away
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Button juice :3c
- In the level select the buttons clip out of the box, looking into a way to fix this
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Remade tutorial text boxes
- Now show key/mouse prompts instead of just saying “w key” or “right click”!! Currently this doesn’t change depending on your custom binds but the groundwork is set up
- Text boxes no longer show in hard mode levels
- Changed these to set up for localization
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Added graphics page to settings
- Contains screen shake, fullscreen, and vsync setting
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Spring directional influence is stronger
- Not sure if this was a well known feature or not but if you’re holding a direction while bouncing on a spring you will be sent more in that direction, made it influence the direction a little more to make it a bit more impactful
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Sticky eggs now have a longer reach while going at high speeds
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Console now pauses the game when opened
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Can now toggle fullscreen even when the game is paused
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Timer is now on by default
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Settings description box was remade, size should be more consistent
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Added spacing to settings tabs
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Bug fixes
- Fixed restarting level while it’s already restarting, caused screen flickering
- Stopped spring from playing the bounce sound multiple times at once, used to play it super loud
- Fixed bug where dying and teleporting at the same frame would fling you
Egg Ascent update for 25 August 2022
0.5.2
Wendy
Patchnotes via Steam Community
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Depot 1954071
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