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Fixed a few invisible colliders so NPCs can't go places they shouldn't (hornbeast in the pond, purple baylos falling off the clouds)
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Added a volume slider for background music to the pause menu
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Adjusted background initialization so the proper background loads when continuing a saved game from any location
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Fixed music fading glitch when rapidly switching between zones
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Adjusted a few note sequences for some puzzles
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Fixed issue with player inertia causing strange interactions with objects in the world (should no longer be able to push the Blue Devil or other objects into walls and floors)
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Added names of new testers and supporters to the credits
World of Music Interactive Simulator update for 25 August 2022
Beta 0.3.2
Patchnotes via Steam Community
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Windows
64-bit
Depot 1956241
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macOS
64-bit
Depot 1956242
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Changed files in this update