Some translations will be missing from this iteration of the game and will be added once they are in hand. Additionally we'll be changing all reference to AI - in regards to friendly folk, like Mike- to NPC.
- Fixed issues with Mike not placing melons into chests.
- Fixed the issue of Mike eating all types of food.
- Added a new NPC storage chest, found under the NPC Buildings tab. This will be the only chest type that Mike can interact with in terms of withdraw & deposit. That makes it the spot to store his food and repair kits, and to fetch your harvested crops.
- Mike can now open and close gates, making it easier for him to get in and out of the base.
- Mike can no longer teleport to the top of buildings.
- Vambie corpses should no longer disappear through the ground upon death.
- Mike should no longer browse storage chests throughout your base as he looks for food.
- Following community feedback, the loot table for MiniBoss vambies has been scaled down.
- You can now summon Mike by interacting with his bed, which will teleport him back if he's lost/stuck.
Changed depots in beta branch