Community Update #1 includes the highly requested features our players were dying 2 have:
- New color grading option “Gritty” for a game looking akin to the 2019 gameplay presentations
- More Biters are now roaming the streets of the City
- Bitters are now more aggressive during the night
- Increased number of Special Infected during the night
- Volatiles hide in Dark Hollows and Forsaken Stores during the day
- Virals are more vigilant
- Weapon mods can now increase a weapon’s maximum durability
- Image clarity and graphic enhancements (all)
- Improved GPU memory management on PC in DX12 mode, especially with RT enabled (PC)
- Added AMD FSR 2.0 support on PC (PC)
…and more!

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Changed files in this update