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Update notes via Steam Community
The Revengeance Aura has been redesigned!
Old: Retaliate against all demons for +50% of damage taken.
New: Explode when hit for +75% of damage taken. Triggers secondary explosions on kill.

This aura's explosion has a massive 500 Knockback, which will grant an extra +50 Base Damage when combined with the Black Hole upgrade that boosts spells based on knockback,

Revengeance's Evolution Bloodstream has been adjusted to be multiplicative instead of additive.
Old: Damage increases based on missing HP, up to +50%.
New: Damage increases based on missing HP, up to 1.5x.

Other New Stuff


- You can now have multiple copies of the same evolved spell.

- Rerolling algorithm has been improved. You can now cycle through options much more easily.

- There is now a chance for treasure chests to drop in endless.

- Performance with large amounts of enemies colliding has been improved.

- Fixed a bug where experience gems would not accelerate over time.

- Fixed a bug where Shield Storm's rotation was not affected by Projectile Speed.
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