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Citystate II update for 20 August 2022

Patch 1.4.1b

Share · View all patches · Build 9353918 · Last edited 20 August 2022 – 13:52:05 UTC by Wendy

Patchnotes via Steam Community

A quick summer patch fixing up what you guys have reported in the last weeks.

  • Fixed several issues affecting highway access roads. Highway were being destroyed when surrounding roads were changed. It was not possible to build a highway access if the road was built before the highway.
  • Blur effect was not turned off after closing the load/save nation menu. [reported by Zaid, Dictator and Rommell]
  • Improved the computation of the inequality index, especially in cases where the upper class is bigger than the middle class. [requested by Romulo]
  • The game was in some cases freezing in huge cities that have too few intersections. AI pathfinding has troubles finding a path to its destination when the road network has too many bottlenecks. The lot will now get abandoned (after 5 attempts) instead of freezing the game. [reported by Romulo]
  • Residential buildings now try to reach up to 5 different workplaces before triggering a "Can't reach workplace" warning.
  • Retail buildings were upgrading to stage 5 even if the density limit was set to 4 [reported by Dictator and KenanYK]
  • Lowered demand requirement for office stage 6 from 3000 to 2600. [requested by Omnius]
  • Lowered value requirement for mix $$$/Office stage from 5100 to 4600. [requested by Drai and Omnius]
  • Clamped maximum city balance to 2 billion to prevent integer overflow (value was reverting to negative 2 billion) [reported by iaido_warrior and Dictator]
  • Population in arcologies no longer uses the city schools and hospitals. Arcologies now consume electricity. [requested by Dictator]
  • Jobs in arcologies were not being added to the total number of jobs available. [reported by Dictator]
  • Decreased tax income from arcology by 50% (to be in par with middle class tax income)
  • Nature and ocean ambient sounds were still being played even if the volume was set to zero. [reported by Growler]
  • Decreased distance at which park sound fx can be heard.
  • Several mixed use buildings had faulty colliders which prevented warning signs to be displayed and vehicle collision.
  • The traffic congestion value in stats was displayed in green when exceeding 100%.

Update 1.4.2 should come out by the end of September / early October.

Citystate II Content Depot 1352851
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