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Balloon Blast update for 19 August 2022

Summer Update

Share · View all patches · Build 9351194 · Last edited 19 August 2022 – 22:59:09 UTC by Wendy

Patchnotes via Steam Community

Music!!

No longer are the games going to be silent! The current system has a unique song for each map, it may change in the future.

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Lift & Acceleration Cannon Sounds

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The lift and acceleration cannons got some nice punchy sound effects!

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Bots Can Use Lifts

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Been working on this one for a while. They still aren't 100% using them when they should but are a lot of the times. Still going to be tweaking this one.

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New Fire System

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Yes another new fire system... This time you shouldn't really notice a huge difference but under the hood there's a lot that's been changed. This will make changing firing stats much easier on my end. On the user side you'll notice a more consistent speed to charge correlation.

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New Knife Detection System

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Again on the user side it won't be greatly noticeable. The new system does use less network data so lag should be reduced.

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Engine Update!

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Balloon Blast is now running on Unreal 4.26! Maybe one day I'll get it up to 5...

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Bunny Hops

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A new jump system is in place allowing players to perform a sort of bunny hop out of speed boosts or acceleration cannons. By consistently jumping a certain amount of momentum is preserved.

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Debris Icon Animations

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The debris UI icon will now animate while changing states.

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Actual Loading Screens!

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WOW

Thank you everyone for your support! I know updates are few and far between these days, I'm becoming more and more limited on my free time. But I will keep addressing bugs and feature requests as much as I can. I do have more features in the backlog that'll really spice things up!

See you out there!

-Leland <3

Windows Balloon Blast Depot 1294722
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