Music!!
No longer are the games going to be silent! The current system has a unique song for each map, it may change in the future.
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Lift & Acceleration Cannon Sounds
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The lift and acceleration cannons got some nice punchy sound effects!
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Bots Can Use Lifts
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Been working on this one for a while. They still aren't 100% using them when they should but are a lot of the times. Still going to be tweaking this one.
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New Fire System
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Yes another new fire system... This time you shouldn't really notice a huge difference but under the hood there's a lot that's been changed. This will make changing firing stats much easier on my end. On the user side you'll notice a more consistent speed to charge correlation.
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New Knife Detection System
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Again on the user side it won't be greatly noticeable. The new system does use less network data so lag should be reduced.
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Engine Update!
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Balloon Blast is now running on Unreal 4.26! Maybe one day I'll get it up to 5...
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Bunny Hops
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A new jump system is in place allowing players to perform a sort of bunny hop out of speed boosts or acceleration cannons. By consistently jumping a certain amount of momentum is preserved.
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Debris Icon Animations
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The debris UI icon will now animate while changing states.
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Actual Loading Screens!
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WOW
Thank you everyone for your support! I know updates are few and far between these days, I'm becoming more and more limited on my free time. But I will keep addressing bugs and feature requests as much as I can. I do have more features in the backlog that'll really spice things up!
See you out there!
-Leland <3
Changed files in this update