-  A loading screen that shows the current control configuration
 
-  Roaming AI: not just standing idle anymore but roam a bit
 
-  Enemies can run now
 
Fixes
-  Enemies should see you reliably again
 
-  Enemies wont light up behind objects until you've seen them first and spoil the surprise
 
-  Combos using the right animations
 
-  To and from Combat transition animations are fixed
 
-  Skip cutscene button was not working properly due to losing focus
 
-  Heavy attack, heavy tweaking
 
-  Potential spawn lag fix
 
 
 
 
 
Changed files in this update