This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.
Bugfixes
- Fixed an issue where 'Fight the Swarm' mission spawned infinite numbers of Xsotan
- Fixed an issue where captain icons in sector ship overview were not visible
- Fixed an issue in sector ship overview where not all available missions were shown
- Fixed an issue in 'Rescue of a Lost Expedition' where the beacon could be attacked by Xsotan
- Fixed an issue where wormhole generator could be spawned in non-rift sectors
- Fixed several issues in Xsotan Swarm Event
- Fixed an issue where Xsotan Core of 'Xsotan Core Extraction' could be collected into alliance inventories
- Fixed an issue where rift extraction button wasn't working properly for alliance ships
- Fixed an issue where rift research center could send people over the barrier
- Fixed an issue where new rift mining subsystem would not uncover hidden resource asteroids
- Fixed an issue where achievements were wrongly unlocked
- Fixed an issue where scout command didn't reveal faction home sectors
- Fixed an issue where Zach's Xsotan Reinforcement Spawner could continue spawning Xsotan after ship was towed
- Fixed an issue where 'Elimination of Corrupt Officials' Mission would send too many mails
- Fixed an issue where 'Mega Thor' turret could use too much energy
- Fixed several issues where commands would behave erroneously with 0 cargo space
Hotfixes 2022-08-09
"Hotfixes of the past week for completeness' sake."- Fixed an issue with ship autosaves and filesystem-incompatible characters in ship's name
- Tutorial: Camera movement is no longer prohibited in building mode
- Fixed several crashes reported through our crash reporter
- Fixed an issue where speech bubbles of alliance ship hunter captains weren't displayed
- Fixed a few performance issues when rendering portraits of resources/money
- Improved docking pull-in mechanics
- Fixed an issue when restoring turrets of a craft where automatic and weapon group settings could be lost
- Key bindings for Autopilot, Trading Overview and Object Detector can now be assigned explicitly
- Quick Access 4 & 5 remain and can be used by mods. Use it by defining the getControlAction() function in the desired script.
Hotfixes 2022-08-05
"Hotfixes of the past week for completeness' sake."- Fixed an issue where turret factory couldn't build Exotic rarity turrets
- Fixed several crashes reported through our crash reporter
- Fixed Research Station trying to feed unresearchable items in auto research
- Added some debug support to help us find more crashes & issues
Changed depots in internal-testing branch