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Update notes via Steam Community

NEW

+ Showing turret upgrade progress (holding CTRL) will now also show the turret with the most damage
+ Added the ability to cycle between placed turrets by pressing A or D, Left arrow or Right arrow. Unselect by pressing S.

FIXES

- Fixed an issue causing the Laser Beamer to be able to target flying enemies without Aerial Targeting installed
- Fixed an issue causing Mine Prepper mines to not be removed when starting a new map with the continue button
- Fixed an issue causing the Gem Miner emit arrow to show after being placed
- Fixed an issue causing the "new turret unlock at level X" text to show when all turrets are unlocked
- Fixed an issue causing the enemy Boosting Modifier to not work properly
- Fixed an issue causing turret upgrade progress text to not work properly when loading a saved game
- The turret upgrade progress text info (ex. "3/8") will now update if installing a module when the info is showing

CHANGES

~ Made some minor adjustments to waves 33 and 37 on hard
~ Increased Gem Miner cost but buffed the Gem Miner modules
~ Greatly improved Russan translations - Thanks Sergey
~ Buffed the Laser Beamer
~ Reduced the Ion Cannon SFX volume
Windows PolyCore Defence Content Depot 1526931
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