Hey Everyone,
Hope everyone`s enjoying their summer, and we are back with our 21st update. This update includes a lot of improvements to mid and late game, including various friendly AI improvements on the world map to make alliances actually work well now. In addition this update includes a lot improvements in diplomacy, and managing players Kingdom once player becomes King.
Running a Kingdom now involves controlling your Lords with various stances and assignments, with meaningful action taken both by player Lords and Allied nations. In addition there are a lot of polishing to the mid and late game, and healing has been reworked to require player to play more strategically.
We`ll continue with a major update 22 towards the end of the month, and expecting to finally be able to bring you the Zombie DLC following the 22nd update.
- Adjustments to Plague mechanics to spread quite a bit slower
- Readjusted the camera speeds based on player feedback
- Middle Mouse Button now can be used in all situation to give directions to player controlled Lords
- Trading with other nations is now key to winning the game
- Smaller nations have a better chance of their cities being included in those that can launch attacks
- Player nation AI lords have twice as much chance to spawn an army as other AI lords
- Much larger trade income for trading with nations
- When King Player controlled Lords generate their treasury based on stance player selects
- Lords that server the player with armies do not generate silver
- Lords that are Free generate silver at 1x rate, Lords that are Passive generate silver at 2x rate
- When King players lord that Serve will actively spawn armies now and send them to player assignments
- Allied lords will now actively send armies to support player based on players Rally Flags
- Defensive Alliances will only send armies to defend, Military alliances will send armies to attack based on players rally flags
- Healing units on the world map in a lot more expensive, passive healing near players towns is the best option
- There`s a much larger Kingdom Standing penalty for taking towns from your Lords now, 2x as much
- Call-to-Arms only applies to player nation armies and armies of nations with a Military Alliance
- Fixed a number of towns that were not assigned to lords and did not appear on the world map
- Fixed player being unable to win some campaigns due to missing towns on the world map
Changed files in this update