Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

New

  • Hang man ceased to be a suffocator, received a combo strike in his arsenal, and also built a location for himself to make it more convenient to throw the player
  • New save system, backwards compatible with the old version
  • New localization system
  • Bushes are no longer static pictures, but react to the movements of the player, opponents and projectiles
  • Checkpoint system to simplify the game
  • Added fall damage
  • A riddle has been added to the dungeon level
  • Boss's name is now written under the HP bar

Corrections

  • Our programmer finally finished the 7th grade physics course, now the arrows of the archers fly along the ballistic curve
  • Added control over the level of heartbeat sound
  • Added correction factor for sounds in the game
  • The interface is now adaptive, high resolution screens are supported
  • At level 5, elevators have changed to stairs

Balance

  • Stamina consumption reduced
  • Restoration of stamina depends on the severity of the armor and weapons of the hero
  • The executioner received an increase in health

Bugs

  • The dead priest learned shoot
  • Fixed a bug when falling into water, the player received damage, but it was not displayed
  • Fixed a bug: when receiving damage from an arrow/magic, the player received damage, but it was not displayed

Optimization

  • Reduced the number of earth colliders
  • The number of Update calls for many items has been reduced, everything has been rewritten to new timers
Standard Legend Content Depot 948491
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link