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Update notes via Steam Community
Apologies for the lack of an update last month, this month there's a long changelog to make up for it a little.

TRAILER



Features

  • Atmospheric Glow on Planets
  • Starlight Glow on Stars
  • New Player Sprites & Animations (Still working on this a bit, next update should have customization sorted out)
  • New Human Sprites
  • Clouds while landing
  • There are now mountainous backgrounds while you are landing, changes based on elevation
  • Auto Skip Cutscenes added as an option
  • Plant generation based on chunks, variations of plants when in bunches


Tweaks

  • Player ship will no longer face 0deg when not moving, now faces last cardinal direction
  • Added more dialogue for Human NPCs
  • Added animation for clouds and a sunrise/sunset effect
  • Driving the rover will occasionally have screen shake to show how bumpy the terrain is :)
  • Galaxy Map Optimizations (If you had lag it should be alleviated now)
  • New indicator to help new Players figure out leaving the solar system (part of "hints")
  • Tutorial hologram loads faster
  • If your ore menu was open or not is part of save files now
  • Alien Procgen has been adjusted to give more variety while exploring while also leaning into lore


Overall I am happy with the way development is coming along, though I do wish I was able to get more content per update. I'm working as best as I can to speed up development and get more exciting things in your hands very soon.
Stellaxy Content Depot 1226891
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