Here's what's new:
Game Changes
- Players progress faster through the meta progression, with level requirements being reduced
- The order in which items are unlocked via the meta progression has been updated
- Added player bios to the discoveries UI
- New players start with 100 gems
- A slight reduction in level 1 difficulty - including bosses
- All bosses have had their damage resistance updated
- Added new rooms, updated some room layouts, Fixed an issue with some floors in the infected biome
- New controller crosshair settings to adjust the crosshair distance
- Confirmation screens added to the pause menu
- All weapons are now automatic firing
- A.J’s starting weapon’s damage has been slightly nerfed (sorry, sniper fans!)
- Buffed the Firefly weapon
Bug Fixes
- Fixed a bug where upon reaching level 60 players would get stuck with a black screen
- Resolved some issues with game loading, please let us know if these persist
- Ammo counts should no longer go into the negatives
- Fixed issue where the player could still control the character during the final cutscene
- Numerous small optimisation updates and smaller bug fixes

Changed files in this update