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Update notes via Steam Community
Ok, ok. I see you. Some minor changes:

  • Difficulty settings have been completely overhauled.
  • All boss battles and enemy scaling has been rebalanced, again.
  • You now get more credits at the end of your un-successful runs.
  • Visual representations have been revamped to guide new players better.
  • Fixed a bug that randomly made the shield powerup pointless.
  • Made upgrade chips feel more impactful.


Thank you all for your support! This may be the last major change to the game, as I will be focusing my attention on the next installment of the game!

Ya'll stay proper!
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