Thank you to everyone who has left us some bugs to fix as well, both here and in the Discord - we really appreciate you reaching out. The team have been hard at work with a new version - I’ll keep these patch notes as spoiler free as possible:
Bug Fixes:
- Fixed saving key bindings - these should now save instantly
- Fixed a bug where killing snowball enemies too quickly would break mission 12
- Fixed a bug in mission 5 where swag (and you!) could get stuck
- Stopped the Flamer SFX if you fixed him while he was charging
- Limited the airstrike SFX from the final boss
- Fixed up some visual bugs on a major enemy in mission 13
- Localised some text on the neon HUD
- Fixed some looping audio before and during the final boss fight (your ears are finally safe!)
- Fixed up the final boss’ stats as they’re introduced
Game Changes:
- Added a Discord and Bug Report Button to the main menu
- Changed some of the lighting in mission 5 to improve performance
- Patched up some of the gaps in mission 5’s geometry
- Disabled shooting for the final boss intro (we know you’re excited, but you have to wait!)

Changed files in this update