An update to On Your Hands has been released, version 2.3. The update should be applied automatically when you restart On Your Hands. The major changes include:
- Fixed a bug where "Use Crosshair" option would allow the player to teleport onto walls and ceilings
- Crosshair no longer appears over hand when stats menu is brought up
- Addressed an issue where the player being killed by the grinder while in mid-air would cause them to fall through the Map
- Map00: Shelves for each episode are now textured to match that episode
- Map01: Crosshair no longer appears over intro text crawl
- Map03: Platpads now inform the player that their feet are stuck to them when the player first attempts to jump
- Map03: Fixed collision issue which made it difficult to get to the research shack
- Map04: Added music
- Map05: Fixed a bug where harvesting a wanderer but failing to place its corpse down would cause the wanderer to reset upon loading a checkpoint
- Map05: Platpads will now have a "break water" particle effect like they do in map03
- Map05: Return path on right side puzzle (orange platpads) will now only come up after the puzzle is complete, as some players thought the return path was part of the puzzle
- Map06: Street sign added that signifies the direction of the Rainbringer Statue and the Cathedral
- Map07: Fixed an issue where placing boxes on buttons may allow the player to push them around
- Map07: Fixed secret puzzle
- Map08: Shortened the amount of time it takes for ice traps to manually unfreeze during first puzzle
- Map08: Replaced green press button in final puzzle with a switch and removed the key for the sake of streamlining
- Map08: Loading the final 2 checkpoints (after solving the final puzzle) now automatically grants the player the sprint totem
- Map09: Minor map geometry changes
- Map09: Grinder AI improvements
Changed files in this update