- Added a warning window about epilepsy at the first start of the game
- Added game achievements (local, Steam-free (for now))
- Added a new quest with smugglers
- Added a quest at the level of "Suburb", associated with the new game location - "Mines"
- Weapons now have a recoil
- Weapons can now be broken during use. It needs to be repaired by collected components through inventory, added HUD wear indicator
- Added spilling blood effect for attacked NPCs and player character
- Implementation of the XInput controller has been completed. The game using it is now fully playable
- Fixed a crash when using a controller and changing weapons
- Increased dialog window and font on resolutions from 1080p and higher
- Hunger and thirst now don't kill the character, but reduce the max amount of health by 30% (total 60%)
- Menu call now doesn't pause the game, which reduces the risk of logic bugs with sounds in the levels
- Fixed a bug with displaying NPC enemies without weapons when loading some locations
- Melee weapon hits on walls now leave hit decals
- NPC can open doors now
- Fixed bugs with the impossibility to continue game passing at restart of autosave on the levels "Suburbs" and "Market - 2"
- Improved grenade explosion sounds, its physical model and effects
- Added Gam-Gun reload sound
- Added thematic visual "glitches" at Chapter 3 levels
- Added a jump at the leaving the water, which allows you to leave waterplace without problems
- Fixed bugs with a motorcycle: the character now jumps off it when fall into the water, fixed rotation when transitioning between locations
- Replaced motorcycle engine sounds
SALVATIONLAND update for 14 August 2022
Patch 0.6
Wendy
Patchnotes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
SALVATIONLAND Content
Depot 1807591
- Loading history…
Changed files in this update