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Update notes via Steam Community
This week's update significantly increases the durability of the weakest critical systems of a ship. While weapons were a large pool of hitpoints compared to the engine or balloon damage required to down a ship, losing even a single weapon both brings you closer to defeat and buys your enemy more time to destroy you, snowballing the fight.

1.23.11

Major Features

  • Double the hitpoints of all weapons.
  • Doubled the hitpoints of all steering wheels.

Minor Features

  • Added a force reduction on the ship stabilizer for ships with low inertia around the correction axis.
  • Added a small force when firing Behemoth Flak, Behemoth Gatling, Quad, Flak, Bone, Battery, Drum, Bunker and Blast cannons.

Bug Fixes

  • Fixed various explosion particle appearances.
Windows 64-bit Airmen Windows Depot 647741
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