Hi folks! We're back with some bugfixes for Crypt of the NecroDancer: SYNCHRONY v3.1.2! Thank you for all the feedback so far. Even if we don't respond directly to your posts in the forums, please know that we are reading everything.
Changes and Fixes in v3.1.2
- Changed Ring of Gold to adapt its collection range to the number of players (infinite in single-player, short-range in multiplayer)
- Fixed beatmap being quadrupled while possessing as Chaunter in Double Tempo Mode
- Fixed countdown timer displaying when unpausing as Bard or in No Beat Mode
- Fixed Shrine of Glass not converting Heavy Plate Armor into Heavy Glass Armor
- Fixed Reflective Shield not inflicting full retaliation damage
- Fixed item name flyaways showing in mystery mode for non-English languages
- Fixed item pools not always being randomized correctly across runs
- Fixed possessed enemies dropping their innate weapons
- Fixed missing graphics on GPUs that do not support 8192x8192 textures
- Fixed negative audio latency settings not shifting input timing window correctly
- Fixed some enemies not using their unique hover animations
- Fixed Steam Deck switching to keyboard controls for Player 1 when interacting with the touch screen
- Fixed controller HUD prompts displaying 'NONE' until the 'Reassign Controls' menu is used
- Fixed legacy controller bindings being removed when resetting controls to default
- Fixed "Select Primary Input Device" option sometimes treating controller buttons as keyboard inputs
- Fixed localization template containing some inaccurate item hints
- Fixed Versus Mode starting room not always deleting all items in a row
Known Issues
-
Klarinetta and Diamond may display incorrect button prompts for items and bombs when using a controller or an alternate set of keyboard bindings. This is because the "Auto-Swap Diagonals" option currently checks the "Keyboard 1" page of the controls dialog.
- To work around the issue, please open the "Options" menu, navigate to "Reassign Controls", choose "Change menu controls", press 'right' to select the "Keyboard 1" page, and scroll down to "Auto-Swap Diagonals". Once you uncheck the option, Klarinetta and Diamond should now be able to place bombs and use items with the correct key bindings again!
Changed files in this update