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Update notes via Steam Community

Patch Notes

  • Invincibility time increased to 3 seconds from 1.75 upon respawn.
  • All birds & butterflies have been rebalanced to fire faster but each bullet deals less damage, overall damage output is the same.
  • Dying now results in losing 1 upgrade level rather than reverting back to 1.
  • Diagonal movement speed is now normalized.
  • Enemies now despawn sooner upon exiting the screen.
  • Fire Demons & Bats have had their projectile hitboxes rescaled.
  • Crystal's level 2 firing angle reduced.
Windows 64-bitEnglish Depot 1849271
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