Here's a further hotfix for a couple issues reported in the recent performance update.
This fixes a couple of AI issues which could result in two problems:
1. Monsters sometimes clustering around players and getting stuck while not in-view (this typically occurred only when players and monsters had only melee-ranged attacks).
2. When the above didn't happen, monsters could become overpowered and players become underpowered when not being watched, which meant that monsters won most of the off-screen combats. (again, this only happened while not being watched).
Both these issues should now be resolved in this update! Thanks so much for the reports of the issue!
-T
Hotfix for v0.19.51
Update notes via Steam Community
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Changed files in this update