The latest update in preparation can be found here:
Problems after an update?
Follow these steps:
- [FAQ / EN] You have problems since an update?
- [FAQ / EN] Game Crashes / Fatal Error / Loading a Savegame?
Information
News about the upcoming update for the character selection: https://store.steampowered.com/news/app/1524630/view/3370400292099373062
News about the upcoming update for the free zombie DLC: https://store.steampowered.com/news/app/1524630/view/3370399023503749662
This update list shows only relevant things that might be interesting for the user.
Fixes
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Other problems fixed
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Readjusted building parts / wooden fence short and long with glass due to a gap between the ground and the fence.
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The missing lighter has been added and can now be found in Lootboxes.
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The mutant bear was able to walk through the wooden spikes, this is now fixed. But it is possible for the mutant bear to get over this barrier. But it takes damage like any other animal from these spikes.
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Wild boars could run through parts of buildings, this is now fixed.
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Elefant could run through parts of buildings, this is now fixed.
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The palm tree on the prison island that provided infinite wood, this bug has now been fixed.
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Campfire revised, wood was not displayed correctly when used.
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Campfire without interaction sound is fixed
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Achievement / Flashlight fixed
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Achievement / Flashlight double count fixed
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Achievement / Guitar double count fixed
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Achievement / Oil Lamp double count fixed
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Achievement / Oil Lamp Square double count fixed
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Achievement / Radio double count fixed
Changes
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Crafted Oil Lamps did not count towards the achievement, this has now been changed.
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The sound has been revised when you hit an animal or a zombie.
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The sound when shoveling sand has been revised.
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The sound when mining stones has been revised.
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The sound when mining metal has been revised.
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The sound when mining sulfur has been revised.
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Sound when hitting the ground with the axe revised.
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More sounds revised
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Building / Wall Light / Adjustments made to the brightness.
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Building / Oil Lamp / Adjustments made to the brightness.
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Building / Oil Lamp Square / Adjustments made to the brightness.
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Building / Torch Fire / Adjustments made to the brightness.
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Building / Lighting Pole / Adjustments made to the brightness.
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The duration of the night time was shortened again.
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The weather was adjusted again, the times of the transitions from sun to rain were adjusted again.
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Lamp collisions were removed from houses to avoid getting stuck.
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Some textures on houses were upscaled
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Day/night brightness revised
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Day/night twilight time adjusted
New
- Now when you create a new score, you start with only 40% hunger, 40% drinking and 30% health. To give the user a challenge to do something.
If one dies in the game, they also start with only 40% hunger, 40% drink and 30% health. On the other hand, the loot bag has been increased to 30 minutes before it disappears. During this time you have the opportunity to retrieve it.
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Added missing sound when climbing a ladder.
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From now on, you will lose your tamed animals when you die. The animals can be found at the place of death.
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Fire barrels were added, these give light at night, go out by themselves within 15 minutes.
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Red Desert starting area water bottles added
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New ingame music
New -> Info - Level System / XP allocation
Other
- Performance improvement
- Text revised German
Known issues
- Levels -> loading of levels has a short delay
Preparations
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KeepUp Survival - Zombie Expansion DLC (Free)
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Lost Island map will be further modified and expanded.
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Interaction with more details - In preparation
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Additional maps (different biomes) that are not part of the story.
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Adding a male character, the choice between female and male will be added in the future.
Weitere Spiele
https://store.steampowered.com/app/1843710/KeepUp_Hunter/
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Changed files in this update