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Black Forest update for 9 August 2022

Big Update with Rangers and 2nd Story

Share · View all patches · Build 9279109 · Last edited 9 August 2022 – 08:09:04 UTC by Wendy

Patchnotes via Steam Community

This update contains a lot of small fixes and updates. Note that the 2nd story is now available, but it is very, very incomplete. It is there purely to get a glimpse and for early feedback.

  • Fixed: Should no longer be possible to build walls through forests and outside the village boundaries
  • Fixed: A problem that could lead to some players not getting all Steam achievements they deserve
  • Fixed: Food gained by slaughtering animals calculated correctly again
  • Fixed: Refugees state should now be saved correctly (you can no longer load a save game to get more refugees)
  • Fixed: Mercenaries are now saved and loaded in savegames.
  • Balance: Slightly fewer monsters in "Children's Tales"
  • Balance: Higher Wood and Stone yield in "Children's Tales" - both of these to make it easier to get into the game for new players.
  • Balance: Small changes to several quests in "Children's Tales"
  • Enabled Rangers as recruitable mercenaries to the tavern
  • Steward now gets enabled during the tutorial missions.
  • Tavern UI should now update correctly when hiring mercenaries
  • Changed the AI pathfinding system, which should eliminate the issue of peasants and some monsters being stuck
  • Mercenary prices should now be calculated correctly
  • Some icons have been improved
  • A couple small fixes all around
macOS 64-bit Black Forest (Mac) Depot 523071
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Windows 64-bit Black Forest (Windows) Depot 523072
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Linux 64-bit Black Forest (Linux) Depot 523073
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