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Update notes via Steam Community

Hi Galactic Survivalists!

In addition to the previous patch here is the changelog for v1.8.8 with some more fixes we have been working on & more to come soon.
Report bugs and issues for the public release right over here - thanks a lot!:
https://empyriononline.com/forums/bugs.24/

2022-08-10 v1.8.8 B3864

Changes:

  • DialogueSystem: added second optional parameter to dbplayer vars "param2: steamid" to force using the steamid instead of the player entity id. The steam id will not get reset if the player wants a fresh start.

  • Reduced Volumetric Lighting. & also to add on this topic:
    We are working on a change for this for a future release that will automatically adjust the intensity depending on atmosphere settings & weather conditions that are active on the playfield.

Fixes:

  • Signals in MP not staying assigned

  • Weather such as Hail, Fire rain etc could damage the player when they were in shelter (Abandoned, wreckage POI's etc)

  • DecalSystem: fixed regression that decals didn't get switched off on first entry into the game (and some other strange effects)

Update of scenario : Stranded at Nemesis (Survival Challenge):

  • No human freighters anymore (Now always TVI2 prefab)

  • Hint console: Lore explanation for public faction setting
    Planet:

  • Hiding technical POI ‚PlayerSpawnerWater‘ from detector
    Station:

  • Fixed Interweap trader not responding after second talk

  • Rotated flight direction of escape pod

  • Moved station core, added CPU extenders, tweaked looks

  • Short reaction Helpdesk alien if you behaved very badly

  • Intro dialog for SushiBar, MACorp; Cobalt hint

  • Hint token in cargo bay. Added shotgun, Added explosive device

  • Exchanged truss block at BargainerSV with walkway

Windows 64-bit Empyrion - Galactic Survival Content Depot 383121
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