Changes:
- All horses are removed in this patch.
- Horses are now saved in the player's save file and kept back into data after 10 minutes of being offline.
- Players have an individual 12-hour online transition timer from PvE to PvP and vice versa, which is activated by joining/leaving a Kingdom.
- Being in a Kingdom exposes you to PvP, regardless of rank. PvE players should not form/join a Kingdom.
- Kingdoms gain Prestige for every hour that the leader is online, which gives an accumulative 1% experience boost to everyone in the Kingdom.
- Kingdoms no longer merge when an Emperor is crowned. Instead, they are unable to declare war during the enforced rule, and those below 10 Prestige will be disbanded.
- Kingdoms no longer have a timer requirement to create/disband/join/leave.
- Instead of a flat 300% experience boost, the Emperor gains Crown Prestige (accumulative 2% experience boost) for every hour that he's online as Emperor.
- Inactive bandit towns have a crown icon instead of a cross icon.
- Players cannot teleport when a war is impending.
Fixes:
- Inactive bandit towns not being capturable by other players.
- Unable to damage blocks of an inactive bandit town.
Changed files in this update