- Added Vsync option. This will lock the framerate to your screen's refresh rate, which should make the streaming experience smoother. Some particle effects look a tad worse at a capped framerate though, I'll investigate why at a later time.
- Turned the values from the config menu into something more human readable. Most importantly the deadzones have more understandable numbers, they used to range from 0 to 32000, which most players found confusing. They now go from 0 to 64, so changes are more noticeable.
- Simplified the first few shielder levels further. I saw more people getting stuck there, so I made it clearer where/how to throw the husk to solve the puzzle. I couldn't find a way to simplify them further without killing the challenge, so I released a walkthrough of the levels in case people are still unable to go further.
- Updated SDL2 version.
- Fixed minor bugs.
User friendliness all around
Update notes via Steam Community
More changes to make the game more user friendly! Very (VERY) few sales, but nice and plentiful feedback overall!
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Depot 1992021
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