The last update had some big changes, and with all major patches, some bugs inevitably cropped up. Fear not, though; they were dealt with in swift fashion! This update includes:
- Fixed game crashing when using a target zone on conveyers.
- Fixed clockwise red bird being invincible.
- Fixed Gophers spawning on difficulties they should not.
- Toggle switches and target zones will now activate mechanical blocks which point to them with the "switch" property.
- Objects attached to a "platform" will now be destroyed if the platform is also destroyed.
- Added trigger type "EnemiesDefeated" to trigger zone. If enabled, the zone will track all enemies inside of it on map start. Once all those enemies have been defeated, the zone will activate its target.
Changed files in this update