First patch, some requested QoL improvements
- double click cards to play them without target
- right click cards to bin them for emoji
- network "map" can now be scrolled to plan ahead
- all 5 starter personalites are now accessible when starting the roguelike mode. this is a buff to early player power, let's see how that affects difficulty (smh one day in and we powercreeping already)
- fixed a minor spelling mistake
- more lenient timer on the modding minigame
Enjoy!
Changed files in this update