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Update notes via Steam Community
Hi there girls and boys.

I am still working on the caves and other stuff to do for you. It is a huge process so it will need much more time. But even if it seems that nothing happen on the game I'm working everyday to finish the work :)

So stay tuned and thanks to everybody who posted bugs on the discord server. You guys are awesome :)


Patchnotes:


Additions:

+ Added sort function to the player inventory
+ Added sort function to containers
+ Added Bed interface
+ Added logics to skip the nighttime (Every player has to lay in bed)
+ Added building window to show which type of building Part is chosen and if you have enough resources


Changes:

- Changed: Raised the time of fertilization to 10 minutes
- Changed: Furnace Smoke will not go through ceilings
- Changed: Reduced the amount of mining resources that you get by using tools



Fixes:

- Fixed Normal Bed do not display an icon on the map
- Fixed the collision of a mountain in the snow biome
- Fixed Meteor drops will land on mountain slopes (they still can land on top of it but never on slopes)
- Fixed: Tree stumps will not give any resources
- Fixed Death Player Bag will not be shown on clients
- Fixed Doors are not usable after upgrading the door
- Fixed Door Locks are not usable after upgrading the door
- Fixed Doors are not usable after upgrading the attached door frame
- Fixed Door Locks are not usable after upgrading the attached door frame
- Fixed Door locks will disappear when upgrading fort gates
- Fixed: Chicken eggs will disappear after 300 seconds (Now they will not disappear)
- Fixed: Adjusted the check for pickup objects to prevent from unlimited pickupable stuff
- Fixed a problem where the game struggles while building foundation steps

Changed depots in experimental branch

View more data in app history for build 9259790
64-bit Re.Poly Experimental Depot 970302
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