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  • The major thing is improved frame rate. Thanks to asset culling, LOD, terrain, and water tweaks there are now less than half as many polys to render as before.
  • Camera sensitivity is also improved, and can be adjusted to be slower than before. Thanks to the testers who mentioned the camera being too fast.
  • Less janky swimming: you can now turn via the left stick and not only by moving the camera.
Windows Depot 1652121
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