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Hey everyone!

This hotfix updates the game to version 0.2.6.38 where we address some of the issues that you reported after the latest content patch:

FIXES

  • Fixed Player Orientation when loading the game state
  • Fixed textures at the start of E1M4
  • Fixed pause menu tint on ultrawide screens
  • Fixed some monster placement in E1M4
  • Fixed incorrect total monster count in level summary
  • Fixed falling animations of Cacobots and Protosatan
  • Fixed an issue where Autoshotgun fire rate would bug out
  • Fixed an issue where automap in e1m4 would always be uncovered


ADJUSTMENTS

Adjusted gib amount depending on monster size:
  • Smaller enemies drop fewer gibs
  • Bigger enemies drop more gibs


Adjusted Necrogirls... again!
  • Their projectile attacks are less frequent
  • Their main focus is to revive dead monsters


We appreciate that you’re part of our Early Access and help us make Project Warlock II a better game with your constant feedback on Discord and in the comments.

Also, be sure to leave a review if you like the game. Steam gets our game in front of more people this way.
Windows Depot 1640301
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