Hey gladiators! Just a small patch today to fix some of the issues introduced with the introduction of forging items.
In addition, I've reworked the alignment system so it scales a bit better and makes Holy Smite/Heal more powerful at higher levels.
--- BALANCE CHANGES / STAT FIXES ---
• Alignment scaling now maxes at -1000 to 1000. Alignment now gives you +3 / -3 per fight. This improves the damage / healing done by Holy Heal / Smite at higher levels.
• Base chance of using Holy / Unholy Smite reduced to 50%
• Conviction now increases your hit chance when using Holy /Unholy Smite
--- BATTLE CHANGES / FIXES ---
• Fixed a bug where Wrath of Elitia threw your enemy backwards instead of forwards
--- MISC FIXES AND CHANGES ---
• Fixed a bug where arena champions weapons were unavailable to them after the rejigging of item tiers
• Fixed a bug where the icon for Stellar Crystals on the mini panel was sometimes invisible
• Fixed a bug where Gunteria and Warmhaven music battle tracks did not loop
• Altering unique items will still change their armour value, but the drop won't be so bad any more.
• Fixed a bug where enchanting Holy / Unholy items removed the Holy/Unholy stat
• Increased base item level of blueprints found in shops
V 0.5.6.B - New alignment scaling and some bugfixes for the forge
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