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Update notes via Steam Community
Today's update 1.10.5 LightOverHaul! contains various changes/enhancements ranging from shadow issues & light buffering. To level changes & GUI additions. Lately update frequency has been a focus the plan is to have at least three updates a month as StarBallMadNess ramps up for 1.0 release The twentieth level is currently underway, although it does not have a firm release date at this time. Many levels have now been made easier, for a more enjoyable experience. Harder levels for players that desire a challenge, will be available beyond level twenty. I'd like a moment to thank all the early access supporters, without you StarBallMadNess wouldn't be where it is today. As always happy gaming :)



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ChangeLog
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  1. Added Antialias 8x,16x,32x
  2. Shadows tweaked/fixed across all the levels + Buffering!
  3. Level Nineteen improved a few performance leaks that caused fps drops.
  4. Improved lighting/tweaks to level design for Christmas Special.
  5. Lvl Eighteen has been made slightly easier, added a stopper.
  6. Lvl Nine has been made easier, slowed down a couple very fast obstacles.
  7. Lvl Thirteen has been made easier, obstacles have been slowed slightly.
  8. Lvl Fourteen Enhanced/improved.
  9. Fixed across all levels a finish line issue where the player didn't haft to touch the finish
  10. Changes to lvl Ten, when killed by the spinner you aren't locked out of that area anymore



Windows English StarBallMadNess Depot 673051
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