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Update notes via Steam Community

Additions

    Ascention

      Added a new game mode: Ascention.
      You can unlock this game mode by beating the game once in the Speed Sprout difficulty.
      The game mode includes cumulative modifiers that each make your game a little harder.
      There is only one modifier within the game, but more should come out in the following weeks.



Balance Changes

  • Sigils identification range increased from 2 to 3 tiles


Quality of Life

  • Magic 8 Ball widget now interrupts the narrator and ignores the narrator's cooldown
  • Magic 8 Ball widget internal cooldown reduced from 120 frames to 0.5 seconds
  • Sigils now emit a glowing sphere when revealed and when a root is first placed in a radius of 10 tiles
  • UI no longers plays the game start the animation on restarting
  • Limited zoom on touch devices
  • Camera no longer drags while dragging widgets


Fixes

  • Crisis drawer animation is no longer frame dependant
  • Second bloom chances are now correctly saved
  • Turn log window size now scales with screen size
  • Mutation menu window size now scales with screen size
  • Fixed a bug that would make the camera teleport after selecting a tile on touch screen devices
  • Multiple end turns can no longer be queued
  • Turn log windows can no longer be queued
  • Flying resource particles should no longer have strange paths when fps is low
Heliotropism Content Depot 1653101
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