We are glad to announce the July release!
Still working hard on PlayStation porting, this release too is mainly focused on performance and scalability enhancements.
We're also fixing a few annoying crashes and all reported bugs, check the full changelog below!
Enjoy!😉
PS: while downloading the new update, please spend 1 minute of your time leaving a review!
This is a 2 guys project... and we need your support! 🥰
Performance and scalability
More and more aspects of the game are linked to the graphics level setting, allowing a more customized experience (e.g. fog density/distance depends on graphics level, the higher the graphics level, the higher the fog distance, the less the fog density) 😍We are also continuing to work on the optimisation of the game, with great benefits on both the CPU and GPU sides. 😉


Graphics
Many of you were not 100% satisfied with the red effect being too strong and intrusive.We reduced the damage effect so players should be able to play comfortably to the death 😎
We also modified the death effect (let us know if you like it!) and added a background to the subtitles to reduce the nausea of some players.


Check also the full changelog below!
Enjoy! 😋
New features & tweaks:
- core: GPU and CPU performance enhancements
- core: Pimax HMDs official support
- survival: lowering survival random events timings
- graphics: subtitles background
- graphics: tweaking damage red effect to be less disturbing
- graphics: new effect for player death
- graphics: fog start distance and density based on graphics details setting
- tablet: adding an icon highlighting the player who is speaking
Fixed bugs:
- core: fixed some rare crashes
- zombies: zombies are not spawning as expected in specific areas
- prologue map: fixing unrealistic shadows in some military tents
- santa carla map: some SUVs' doors are not opening in the right direction
- graphics: laser sight is not colliding on dead zeds and player body
- minor bugs
To get in touch with us, just drop a line on the discussions forum or join our discord channel.
As usual, feedback is always welcome!
Changed files in this update