While we’re still working on some of the things we mentioned in our last announcement – like porting to mobile VR headsets and globalization – we’ve also been brainstorming behind the scenes. With the recent success of the Quest release, our team has been considering giving Superfly just a little more content to help flesh it out more thoroughly. This may come in the form of more content for story mode, perhaps more powers, or something else entirely.
As usual, come check out our Discord to keep up to date with announcements, or drop us a comment in our feedback channel with what you would like to see next in Superfly.
Changelog:
- Added a setting to swap the Grip and Trigger buttons for the lightning mode
- Updated the game to have higher quality and better performance on Quest
- Updated an in-game message to better explain the story mode progression
- Fixed a bug that caused the controls for turning and jumping to sometimes not work
- Fixed a bug that caused the hand to animate incorrectly when you swapped the controls
- Fixed a bug that caused a an error message for PC builds
Changed files in this update