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Hello all, this update is the first of the "regular sized" updates that I hope to consistently push out for Gloomgrave. It features some new map hazards, a new armor enchantment, and important fixes.

General

  • added 3 new trap types: poison, burning, and teleport
  • added "resist burning" enchantment type to armor
  • changed step sfx
  • changed "use consumable" sfx
  • added sideways bumping animations
  • made activated traps darker to signify their deactivated status
  • reworked strength and defense status effects


Bug Fixes

  • fixed issue with 3D audio
  • fixed some item names and descriptions
  • fixed issue caused by enemies having more than one debuff applied
  • fixed issue with particle emitters
Windows 64-bit Depot 1907001
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