This update now has working beam weapons.
Ship Motion Behaviours now work simplistically.
Raycast based Asteroid evasion. Ships will now travel around asteorids rather than through them.
Ships shouldnt now fire through asteroids. The issue beforehand was colliders for asteroids were there but they werent scaled up to the size of the asteroid (so in effect were inactive).
This includes all the updates included in the latest demo.
Various Updates
Update notes via Steam Community
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Changed files in this update