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Update notes via Steam Community
I've gone through the code and found some discrepancies with a few variables that may have had players being told they didn't clock into work or get scanned even though they did. I believe I've rectified this issue with this latest patch.

Additionally, the sleep bug fix from the last patch had a slight discrepancy that I believe I've eradicated. Before this, a couple players stated that they've still been experiencing a sleep problem. Hopefully this helps.
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