Getting fucked up at the local library and fixed a problem where mobiles would spaz out when pathfinding in a corner. The AI pathfinding is still shit, but the mobiles won't spaz out flipping into a bunch of different directions at least. Also, lots of other fixes and main character descriptions.
Complete list of changes:
-Fixed problem where mobiles would spaz out with rotation in a corner.
-Fixed bug where you couldn't pick up items on the same tile as a broken door.
-Fixed problem from previous patch that stopped water tiles from being animated.
-Increased well and guillotine collision size so you can't drop items behind it.
-Can now bluff Brink to return home to Lockdell Market (extra skill point).
-Opening world editor now resets all object positions to tile center.
-Smithing ability now requires a hammer.
-Added descriptions for main characters.
-Milk now also cures some hunger.
-Updated maps a bit.
Warlordocracy Early Access v1.2
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