Patch notes:
- Fixed some dialogue
- Added sound effects for Seros
- Updated projectile spawn location for the final boss (though still not perfect)
- Fixed bug where player could escape Base Arena level
- Shouldn't be able to die in sword swing animation anymore
- Randomized Seros charge time so he should charge more
- If the player moves out of Seros' charge range, he will move closer
- Skip text shouldn't be missing anymore
- At high wave levels in Arena Mode, Enemies shouldn't spawn outside Arena anymore.
- Added shield block sound effect
- Converted song files from .wav to .ogg
- Adjusted song and sound volumes for more even audio levels
- Updated some sound effects
- Fixed a button that blocked other buttons in main menu
Other news:
Now that our first round of patches is complete, we're going to start working on our Arena update. We'll keep a lookout for any other issues that pop up and try to address those weekly, but if there are no bugfixes to be done we won't be updating that week.
We expect the Arena update to take between 2-4 weeks. We'll post progress reports within two weeks if we haven't finished by then. Hope you look forward to it!
Patch v1.0.3
Update notes via Steam Community
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