Also, I'm improving some level design skills and I wanted to implement a cool new trick I learned for materials - displacement. The ground in MM should be a little more realistic and have a few topography changes around the arena.
GDA:
- Added a title screen when launching the game
MM:
- Changed the ground material and added displacement
- Arena ground topography is slightly more variable
- Arena ground topography is slightly more variable
BUG FIXES:
- Modified some collision settings so aiming is smoother
- Pointer was essentially enabled to collide with the alien's hit box causing some jumping around when continuously aiming at it.
- Pointer was essentially enabled to collide with the alien's hit box causing some jumping around when continuously aiming at it.
- Save data should now be properly loading at the beginning of each round
Changed files in this update