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v0.1.5 introduced a couple bugs that I wanted to squish in Mars Madness before I launch the next minigame since that's still about a month away.

Also, I'm improving some level design skills and I wanted to implement a cool new trick I learned for materials - displacement. The ground in MM should be a little more realistic and have a few topography changes around the arena.

GDA:
  • Added a title screen when launching the game


MM:
  • Changed the ground material and added displacement
    • Arena ground topography is slightly more variable



BUG FIXES:
  • Modified some collision settings so aiming is smoother
    • Pointer was essentially enabled to collide with the alien's hit box causing some jumping around when continuously aiming at it.

  • Save data should now be properly loading at the beginning of each round
  • Loading history…
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