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Update notes via Steam Community
For the past 10 months I've been rebuilding almost every part of Galactic Chef, working toward a new vision. The main experience is now focused on hand-crafted challenges, ingredients, and better progression. Procedurally generated parallel universes will return in a future update, but for now I need your help to make sure I'm on the right track with the first few challenges.

Expect bugs, but please report them!

Some of the main changes include:
  • Revamped ingredient behaviors and simulation
  • Redesigned tastelizer and recipe planner
  • The pipette has been replaced with a squeeze bottle, allowing for finer control and dispensing sauces
  • The hammer no-longer merges food objects
  • New "career" system allows separate progress for multiple players
  • Contests now take place on different worlds with new art and cutscenes
  • Judges now have hidden preferences to discover over time
  • Currently only 5 hand-crafted challenges are available


Again, your feedback is crucial to making the game better! Please share any feedback either on the Community Hub, or on the Thoughtquake Discord server:
https://discord.gg/9kSsnaC
macOS 64-bit Galactic Chef Playtest Mac Depot 1739442
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Windows 64-bit Galactic Chef Windows Depot 1739443
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Linux 64-bit Galactic Chef Playtest Linux Depot 1739444
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