Buffs are now functional and spawn from breakables, which spawn outside of camera view roughly every 30 seconds (3 sec initial delay)
Damage numbers will now reflect the exact damage you were able to deal to a mob, so if their remaining health is lower than your max hit you will not see your max hit
Bosses and mobs now scale with player level in terms of damage, health and movement speed
Some minor performance/stutter fixes, amongst them were further fire bolts optimizations
Update Notes for July 17th 2022 - Buffs, difficulty and performance
Update notes via Steam Community
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Depot 2083771
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