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Update notes via Steam Community
Version 2.0 is out! We're releasing on steam today, so an update was in order. Here's the new features:

- The sh4dy gr3y has been revamped, including more entities and a new sublevel: Th3 3nd

- Grab pulls and inventory sounds have been worked on, making the game feel faster and more satisfying

- There are 18 new achievements

- Skin or no skin has instructions now

- There's a light to illuminate the pile of flashlights in the boiler room on level 17

- A glitch has been fixed with the radio decrementing your sanity

- There are timers at the end of level run and level run dash run

- In adition, level run dash run has been expanded

- Clump power incorperated on level 1 dark has been reworked

- An annoying table on level 5 has been moved

- The large fire can light pyroil molotov cocktails

- The mangled's death is improved

- You can't grab the smiler in the sandbox anymore due to issues it causes with hand scale

- Axe and knife combat has been improved

- You can store Sh4dy Gr3y clocks and pyroil molotov cocktail cloths in your inventory now

- The range of deathmoths has been decreased

- Crafting recipes are present near some crafting tables

- The radio now says how to change the channel

- There is a new level added to the entities minigame in level fun

- Level 5's jumpscares are more hidden now

- There is a new winning screen on the terror hotel casino slots

- Flamethrowers now carry 20 fire streams instead of 40

- Added ambience to some levels

- Some more general improvements and bug fixes
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