Version 2.0 is out! We're releasing on steam today, so an update was in order. Here's the new features:
- The sh4dy gr3y has been revamped, including more entities and a new sublevel: Th3 3nd
- Grab pulls and inventory sounds have been worked on, making the game feel faster and more satisfying
- There are 18 new achievements
- Skin or no skin has instructions now
- There's a light to illuminate the pile of flashlights in the boiler room on level 17
- A glitch has been fixed with the radio decrementing your sanity
- There are timers at the end of level run and level run dash run
- In adition, level run dash run has been expanded
- Clump power incorperated on level 1 dark has been reworked
- An annoying table on level 5 has been moved
- The large fire can light pyroil molotov cocktails
- The mangled's death is improved
- You can't grab the smiler in the sandbox anymore due to issues it causes with hand scale
- Axe and knife combat has been improved
- You can store Sh4dy Gr3y clocks and pyroil molotov cocktail cloths in your inventory now
- The range of deathmoths has been decreased
- Crafting recipes are present near some crafting tables
- The radio now says how to change the channel
- There is a new level added to the entities minigame in level fun
- Level 5's jumpscares are more hidden now
- There is a new winning screen on the terror hotel casino slots
- Flamethrowers now carry 20 fire streams instead of 40
- Added ambience to some levels
- Some more general improvements and bug fixes
Version 2.0!
Update notes via Steam Community