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Update notes via Steam Community
Hello!

I have spent the past few weeks completely replacing the UI and I hope that you guys enjoy the new look :) Reported bugs have also been fixed and there has been some changes to performance related things that should improve FPS for everyone!

Thanks for your continued support, I very much appreciate it.

> Completely overhauled every UI element in the game, also, Globes, am I right?
> Added a much more powerful loot filter.
> Fixed a bug with various Set items proccing unintentionally.
> Reduced the chance for Bounty Portals to spawn.
> Fixed a bug with Ground Slam.
> Reduced Enemy Crit Power.
> Improved the culling of Items to increase FPS when clearing zones.
> Improved Projectile tracking over elevated terrain.
> Improved AI Movement.
> Fixed a bug with Nature's Recipe wording.
> Various backend coding improvements that should help FPS during combat.
> Spears now require Dexterity instead of Strength.
> Fixed a visaul bug with Glimmering Flame.
> improved movement near edges of cliffs which should prevent falling/sliding down them.

Stayed tuned for the next update which will include another Endgame activity: Fragments!

Cheers,
Sam
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