Based on initial feedback, it seems like the game is MUCH too hard, so that is being addressed here. It is intended to be only moderately difficult in the current state, and will eventually have some difficulty scaling options for extra challenge.
Changes:
-Enemies are now significantly dumber across the board
-Added new shop art
-Fixed a bug that would slow down time when the player presses certain number keys(leftover artifact from development cheat codes).
Update 1 - Difficulty rebalance
Update notes via Steam Community
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Windows
Depot 2070951
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