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Update notes via Steam Community
Here is our first update focused on minor bug fixes. Thank you for reporting!

Bugfixes
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- Changing logic for unloading lighting levels. Increasing performance and potential crash fix/reduction
- Reducing volume of clinic healing SFX
- Adding ESC logic to Pixel Info Menu accessed from swap. Also can click on a blank space to go back.
- Fixed spelling error with "Available Moves"
- Changing the move "Harden Scales" to correctly raise Defense instead of Attack
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