We’ve released a small summer patch containing various bug fixes and some improvements including an example survival mod.
General improvements
- Integrity shown in trophy lodge trophies
- Dinosaur name and description shown in trophy lodge trophies

Example mod: Survival mod
We’ve created an example survival mod which is basically a wave based survival mode. As the player completes waves new equipment is awarded to face upcoming challenges. The mod is available in Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=2832891138
Check instructions from our website regarding how you can mod the game: https://prehistorichunt.com/mod-documentation/

Modding improvements
- Added "restart_on_respawn" parameter
- Added "movement_points" parameter
- Added "spawn_points" parameter
- Added "random_spawnpoint" parameter
- Added “player_position” parameter
- Added "start_health" parameter
- Added "inventory" parameter
- Added "equipment" parameter
- Added “dinosaurs_alive” default parameter
- Added noclip flying toggle in mod menu
- Added rotation adjustment when placing objects in mod menu
- Added object preview visual when placing objects in mod menu
- Added new placeable walls
Bug fixes
- Fixed issue where mission popup would spam audio
- Fixed issue where dinosaur would get stuck on attack loop after killing player
- Fixed issue where inventory drop upon death would cause small duplication
- Fixed issue where game failed to load player inventory, equipment and currencies after creating player profile
Thank you for reading and we look forward to hearing your thoughts.
Changed files in this update